Ten More (K)nots

[Ghost/Diaphragms] aims to explore the rough/soft edges of the visual worlds of games, and the ways in which we haunt those spaces. Each series, focused on one title, is composed of a selection of shots taken in-game and accompanied by a short text. Today’s series, Ten More (K)nots features shots from Id Software’s DOOM : … Continue reading Ten More (K)nots

Hell (K)Not

[Ghost/Diaphragms] aims to explore the rough/soft edges of the visual worlds of games, and the ways in which we haunt those spaces. Each series, focused on one title, is composed of a selection of shots taken in-game and accompanied by a short text. Today’s series, Hell (K)not, features shots from id Software’s DOOM : Eternal … Continue reading Hell (K)Not

Beyond Leviathan

[Ghost/Diaphragms] aims to explore the rough/soft edges of the visual worlds of games, and the ways in which we haunt those spaces. Each series, focused on one title, is composed of a selection of shots taken in-game and accompanied by a short text. Today’s series, Beyond Leviathan, features shots from Bungie’s Destiny 2 : Beyond … Continue reading Beyond Leviathan

The Flesh Of The Gods

[Ghost/Diaphragms] aims to explore the rough/soft edges of the visual worlds of games, and the ways in which we haunt those spaces. Each series, focused on one title, is composed of a selection of shots taken in-game via the available capturing tool accompanied by a short text. Today’s introductory series,The Flesh of the Gods, was … Continue reading The Flesh Of The Gods